Difference Between Until We Meet Again and for Altinova

The Cracking Expedition is the latest content update for Black Desert Online and it is going to have players far, far away to distant islands in search of treasure and new adventures. The Black Desert Online The Not bad Expedition Update patch notes take been revealed, and this isn't only about the keen ocean: In that location are other interesting features that you can explore without setting canvass.

Black Desert Online The Great Expedition Update Patch Notes Highlights

Black Desert Online The Great Expedition Update Patch Notes ships

The Great Expedition update'southward highlights naturally include the vast body of water and all the surprises that it has in store for every adventurer. Navigating your ship is at present a more complex affair, as ship captains now must take the ocean current and wind into consideration during their seafaring tours. You won't exist making these voyages lonely, however: You tin hire sailor NPCs to help you lot out and conveniently avowal the ship's stats. They will get sick and you demand to go along an eye out for hunger as well, but the merchandise-off is completely worthwhile.

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Daring adventurers won't hesitate in the face of a challenge, and at that place is a huge one awaiting them. Khan is the giant maritime boss creature that will need a big party fully equipped with cannons. It may be no Kraken, simply it is a fearful opponent that will put up quite a fight.

The Dandy Expedition also adds new ships, which you can get by upgrading the existent Epheria boats. The Epheria Caravel and the Epheria Galleass will be the envy of other adventurers and boast significantly improved firepower.

While sailing from one isle to another, you'll get to run across various barters. These creatures are the fundamental betoken of the new Bartering System, where you can merchandise specific items for college level items. Information technology's a system that takes variables such as time and offer/demand into business relationship, providing a more than complex and potentially more rewarding way of trading.

Black Desert Online The Keen Expedition Update Total Patch Notes

Black Desert Online The Great Expedition Update Patch Notes Khan

Here are the patch notes for The Smashing Trek update, courtesy of Pearl Abyss and Kakao Games:

The Swell Trek

The Great Trek extends the existing ocean content by calculation additional maritime features to the Dandy Sea content. Upgrade your boat, hire your crew and go castling and fight monsters on the huge and vast ocean! Here are some of the highlights:

  • Bounding main Current and Wind: Tame the wind and take advantage of it in this new navigation organisation
  • New boats: This new update increases the full of large ships, and also introduces make new ships, Cogs. Trade or fight lovers, there is something for every taste.
  • Bartering Arrangement: Cross the bounding main and trade appurtenances to receive a new currency or new ship materials
  • Sailors: Rent NPCs on your boast that will help yous through the turmoil of the sea
  • Khan: Defeat this giant maritime boss and go rewarded with valuable treasure.

Event & System

[New Events]

  • Daily Reward Frenzy
    • Menstruation: October 24 (00:00 UTC)–November xiii (23:59 UTC)
    • The Daily Claret Frenzy claiming rewards (skill & combat exp boosts) will be available as permanent scrolls!
    • Upwardly to 3 [Event] Shakatu's Luxury Boxes and xxx Shakatu Seals will exist available via special attendance!
  • Launch of a Slap-up Expedition
    • Catamenia: October 23 (later on maintenance)–Nov 6 (before maintenance)
    • Event 1: During the event period, enjoy Sailing EXP +thirty% boost!
    • Result 2: Luel the new NPC makes his first appearance and has opened up a secret shop in the Dancing Marlin tavern on the wharf of Velia to offer you a variety of items like Design: Epheria Frigate and Design: Epheria Sailboat.
    • Issue 3: Double the Sailing EXP for completing the following daily quests which volition be offered during the issue period.
  • Halloween 2019 Continues
    • Menstruum: October 23 (subsequently maintenance)–Nov 6 (earlier maintenance)
    • Outcome 1: Halloween Adventure Logs will exist newly introduced for this result period.
    • Event 2: Hexe Marie volition brand a special appearance from the Dark Rift.
    • Event 3: Isabella the Black Witch is back and fix to cast her spells.
  • SNS Event – #BDOGreatExpedition SNS Contest
    • Contest Period: October 23–Nov six (before maintenance)
    • Announcement of the Winners: November 8
    • Simply "post" a screenshot of yous playing the Great Expedition content in-game! Be artistic and fun to catch our attention. Please post your 'ain' screenshot!
    • Even simpler, "share" on Facebook or "retweet with annotate" (this is different than a "retweet!!") on Twitter the official trailer of the Not bad Trek on your SNS aqueduct to enter. Trailer links are listed below per SNS platform.
    • (Click <HERE> to run across how yous can participate with your SNS account!) *Available before long
  • Gratis Game Pass for a Friend
    • Menstruation: Oct 23 (after maintenance)–November 6 (before maintenance)
    • During this outcome, each player who has played Black Desert Online for at least 500 hours volition receive a key lawmaking for a free coupon. To qualify, you will also take to have logged into the game at least once between August i and October 22, 2019. This coupon can be used by your friend to claim a gratis Starter'due south Package.

[Ongoing Events]

  • Prepare for the Expedition
    • Event i: Collect Cog Pieces: October 17 (00:00 UTC)–Oct 23 (23:59 UTC)
    • Event two: Favor of the Falasi Family: Oct sixteen (after maintenance)–October 30 (earlier maintenance)
  • Halloween 2019
    • Event 1: Spook is Back!: October 16 (later maintenance)–November 6 (earlier maintenance)
    • Issue 2: Chase Pumpkin Ghosts: October xvi (subsequently maintenance)–November half-dozen (earlier maintenance)
    • Issue 3: Collect Halloween Items: October 17 (00:00 UTC)–November 6 (23:59 UTC)
    • Outcome 4: Halloween Quests: Oct 16 (afterwards maintenance)–November 6 (before maintenance)
  • Community Event: Halloween Costume Contest
    • Submission Menses: October 16th to November 4th
  • Season of the Hunt, Office three
    • Special Challenges 2: October x (00:00 UTC)–Oct 23 (23:59 UTC)
  • Build Your Gild
    • Recruit New Guild Members: October 2 (afterward maintenance)–Oct 30 (earlier maintenance)
    • Gild Attendance Advantage: Oct 2 (after maintenance)–December 31 (23:59 UTC)

[Concluded Events]

  • Season of the Hunt, Office 1
  • Fall Festival
  • Health, Breath, Forcefulness
  • Prepare for the Trek
    • Event 3: Special Quests: October sixteen (after maintenance)–October 23 (before maintenance)

[Reward Distribution]

  • Added Special Attendance Rewards.

[Content]

  • You can at present put a Matchlock in Morco'southward Bag.
  • Changed the blitheness consequence that plays when the door to the Kratuga Ancient Ruins opens.
  • Changed the location to which you are transferred when entering the Kratuga Ancient Ruins, somewhere a flake farther from the door.
  • Receiving the reward for the 'Daily Claret Frenzy!' challenge in the form of whorl will no longer allow the reward be immediately used.

[System]

  • Added a function through which a sound event plays depending on the particular shape when manipulating an detail from the Inventory (ex. by using RMB).

Game World, NPC and Effects

[Game World]

  • The ocean road that connects the Ancado Inner Harbor to the Hakoven Isle has become wider.
  • Changed the name of the area which appears when you lot enter an surface area of the Great Bounding main as follows.
    • Before: Margoria => Now: Great Body of water

Mounts

  • The Stun effect will no longer be applied during cooldown when using the Dream Equus caballus Doom'due south Dark Flame Steps skill.

Class Changes

[All Classes]

  • A character'south passive skills accept been expanded upwards to XI or XXI.
    • The level from which a Ranger, Musa, Maehwa, Ninja, Kunoichi, Dark Knight, Witch, or Magician tin can learn his/her passive skills, has been adjusted.
    • Accordingly, the passive skills of a Ranger, Musa, Maehwa, Ninja, Kunoichi, Dark Knight, Witch, and Wizard have been reset.
    • Following the adjustments on grapheme level to learn skills, some passive skill effects have changed.
    • You can now learn those skills of which the Max Level equals 10 (X) up to Level 11 (XI), when achieving Lv. 63. For those skills of which the Max Level equals twenty (XX), you lot can learn them upwards to Level 21 (XXI) when achieving Lv. 63.
    • Passive skills have been reset given their expansion, so relearning your passive skills will exist necessary.
  • Ranger: Added Increase Max Stamina effect to Spirit Healing.
  • Tamer: A new passive skill chosen 'Beastial Instincts' has been added.

Item Changes

  •  The following judgement has been added to the tooltip of Morco's Gear Pocketbook.
    • You can alter into those equipment items that too occupy the Outfit category (Trina Demolition Axe and matchlocks) simply if your outfit slot is empty.
  • Unattainable items will no longer appear in Crafting Notes.

Mechanic Changes

  • Cancelling a line-fishing that consumes your energy when you have equipped the Fishing Chair and remained continuing without sitting on the chair volition no longer make you lot sit down, but retain your continuing position.

Monster Changes

  • You will at present exist able to get the "Heroes' Song" when defeating a field boss monsters, Quint and Muraka.
    • The Heroes' Song will be immediately used when yous obtain it. The particular will recover your HP past 5000 over xxx sec.
    • The field bosses from whom y'all can go the Heroes' Song are equally follows.
      • Dim Tree Spirit
      • Giant Mudster
      • Red Nose
      • Bheg
      • Katzvariak
      • Quint
      • Muraka
  • The World Bosses will now get berserk and the fourth dimension of their disappearance has changed.
    • World Bosses volition now disappear thirty minutes later their initial appearance.
    • They will go berserk for the first fourth dimension 15 minutes later their initial appearance.
      • Their AP volition increment and DP decrease after going berserk for the first time.
    • They will become berserk for the second time 25 minutes subsequently their initial advent.
      • Their AP will increment even more and DP volition decrease significantly after going berserk for the second time.
    • Garmoth will non appear if the structures that appear earlier Garmoth arrives are non destroyed within 15 minutes.
    • This is applicable to the post-obit bosses.
      • Kzarka, Nouver, Karanda, Kutum, Offin, Garmoth
    • The Gilt Bar with which y'all are rewarded when defeating the Earth Bosses Kzarka, Nouver, Karanda, Kutum, or Offin has increased.
      • Advanced Reward (height 20): 100% take a chance to obtain 1G, 10G / A depression take chances to obtain 100G, 1KG
      • Intermediate Advantage (top 21st– 50th): 100% take chances to obtain 1G, 10G / A low chance to obtain 100G, 1KG
      • Basic Advantage (below the meridian 51st, more than 90%): 100% chance to obtain 1G / A loftier take chances to obtain 10G / A depression chance to obtain 100G
  • Readjusted the Skill EXP you can obtain from defeating the monsters of Valencia, Kamasylvia, or Drieghan territories. The changes in Skill EXP for each region are equally follows.
    • x% Increase for Cadry Ruins / Crescent Shrine / Aakman / Hystria
    • twenty% Increase for Basilisk Den / Taphtar Plain / Manshaum Forest / Star'southward End
    • xxx% Increment for Pila Ku Jail / Roud Sulfur Mine / Tooth Fairy Woods / Claret Wolf Settlement / Sherekhan Necropolis (Day)
    • 50% Increment for Sherekhan Necropolis (Night)

Quests and Knowledge

[Quest]

  • Y'all can now use the Gyfin Rhasia Stone, which is intended for the main quest 'Dangerous Negotiation Two' in Kamasylvia, only when you are progressing through this quest.
  • Changed the requirement for accepting the quest 'Occupied Cron Castle' from Lv. 48 or higher to Lv. 21 or higher.

[Knowledge]

  • You volition at present exist able to obtain cognition when defeating the following sea creatures. Yous can also obtain it from the hungry marine creatures and young sea monsters.
    • Hekaru
    • Bounding main Stalker
    • Candidum
    • Nineshark
    • Black Rust
    • Goldmont Pocket-size Battleship
    • Goldmont Medium Battleship
    • Goldmont Large Battleship

Interface Changes

  • LED animation will now be performed in specific situations for adventurers with RAZER/ASUS devices that support LED blitheness effects. (Applicable RAZER devices include keyboard, mouse, mouse pad, headset, and Chroma Link)
    • When LED blitheness is not in result, the F1–F8 keys will be interlocked with the graphic symbol'southward HP bar.
    • When LED blitheness is non in effect, W/A/South/D keys and C/F keys volition be glowing.
    • When your customer is first booted upward, an LED animation will come into effect.
    • When your inventory (I) is full, an LED animation will come into effect.
    • When your graphic symbol levels up, an LED animation will come into effect.
    • If you lot proceed, succeed, or fail in Enhancement, an LED animation will come into effect.
    • When the boss notification is on, an LED animation volition come up into result.
    • If the grapheme's HP is between 40%-twenty% and the screen blinks red, an LED animation will come into effect.
    • If the character'southward HP falls beneath xix%, an LED animation volition come into effect again.
    • When you open upwardly a breast item and obtain a rare item, an LED animation will come into upshot.
    • When the Black Spirit's Rage approximate reached 100%, an LED blitheness will come into effect.
    • If you go into a body of water, an LED animation will come up into effect.
    • When night setting becomes day setting in-game, an LED animation will come into effect.
    • When it'south 07:00 or 22:00 ingame time, an LED animation volition come up into effect.
    • When you merits a new in-game mail via mailbox (B), an LED animation volition come up into effect.
    • If you or another adventurer uses the Golden Bell item, an LED animation will come into upshot.
    • You can always turn on/off LED animation from your options under Settings.
  • Standardized the weight indicators in all weight-displaying UIs.
  • Updated the design of several minigames, including mount capturing, mount training, Medicinal Herb Device, and Crystal Extractor.
  • The Set up Looped Motorcar-Path and the Call back Looped Auto-Path windows will no longer open up simultaneously.
  • Adjusting the Mic Book in the Phonation Chat window will now activate the Speak part.
  • The clarification text will now change depending on the materials you need to forcefully enhance an item through the Equipment Enhancement window.
  • You can at present hands distinguish whether there is an enclosed particular or not in the Mailbox (B).
  • The Maximum Quantity to be displayed in the Guild Shop will now exist limited to 1000.
  • The remaining Convenance count will now be displayed in the Commutation Horse window from the Stable.
    • Mouse over the Breeding Toll (Asking Breeding) button from the Stable's Breeding Market place to see the Asking Breeding text.
    • The Horse List window that appears when pressing the Breeding Cost button from the Stable's Breeding Market place volition at present display the remaining Breeding count.
  • The corners of the updated UI are now round. The pattern of the UI buttons has been improved.
  • The Auto Loop window will now appear if you take set the looped car-path in the World Map (1000) by using Alt +RMB.
  • Readjusted some of the updated UI locations.
    • NPC Store
    • Give Gift
    • Maid/Butler List
    • Guild Auction Business firm
    • Worker Exchange
    • Boss Alert
    • Hotkey Settings
    • Item Brand
    • Weapons Substitution
    • Event
    • Ranking
    • Postal service
    • Find Party
    • Life EXP Transfer
    • Storage and Search Storage
  • Moved the navigation button of the Detail Drop window to the bottom.
  • Moved the shut button of the updated Detail Obtained window to the top correct side.
  • Clicking on the item name or the item quantity in possession from the NPC's Exchange Items list will now let you to do an exchange.
  • The dialogue that used to modify when pressing the 'Quest' or the 'Exchange' button in the NPC Chat window will at present remain unchanged fifty-fifty when pressing the other buttons below.
  • The setting UI that has been opened past using RMB on the new ESC menu's Recently Used menu tin now be closed when selecting menus other than the Recently Used bill of fare.
  • Starting the mini game after changing the hotkeys will now make the new hotkeys appear on the fundamental guide at the elevation.
  • Selecting a list by using LMB in the Commutation window with an NPC will now move the activation indicator (R) to the selected list.
  • The camera will now move to the region where you can barter when clicking on the Barter icon from the World Map.
  • Closing the Quick Hotkey Settings window later on selecting a feature and not assigning a hotkey volition now abolish the changes fabricated.
  • Added a message that tells you lot the substitution result for a brief time when exchanging items with an NPC.
  • You can now check the bulletin that displays the item obtained from exchanging items with an NPC without endmost the Talk to the NPC window.
  • Changed the images of [Event] Halloween Bag and [Result] Halloween Goodie Bag.
  • If the description text on the top of Shipyard Crafting window becomes too long, it will now be abbreviated.
    • You can see the whole text from the tooltip that appears when putting your mouse over the abbreviated text.

Resolved Issues

  • Fixed the result where the automatically-moving structure of the Cyclops Land was not working properly.
  • Stock-still the event where opening the Repair window immediately after opening the Storage in the Campsite closed this window.
  • Fixed the issue where the region name displayed on the top of the minimap was cut or overflowed out of the UI when the text was also long.
  • Fixed the issue where setting the Inventory (I) window as Sticker UI caused the Lodge Storage to become invisible.
    • Fixed the issue where taking out an item subsequently opening the Gild Storage and setting the Inventory as Sticker UI caused the storage to disappear.
  • Stock-still the issue where you couldn't tag your character even when you have turned on the tag setting.
  • Stock-still the issue where the wrong pearl price was beingness displayed in the Pearl Store (F3) when giving items every bit gifts to various players.
  • Fixed the effect where the Deposit Guild Funds window from the Guild (G) window couldn't be airtight.
  • Fixed the issue where the graphic symbol moved unnaturally in certain underground region of the Valencia Castle.
  • Fixed the upshot where the flag pierced through the wall in certain region of Altinova Loonshit.
  • Fixed the event where the phrase 'Until We Run across Once more' was displayed on the Quest Widget when selecting '[Crossroad] For Altinova' among the master crossroads quests in Mediah.
  • Fixed the automobile navigation to the wharf manager Dario in Iliya Island.
  • Fixed the navigation for Chapel 2-one, 1F in Calpheon City.
  • Fixed the issue where escaping from the Kratuga Aboriginal Ruins moved you lot to the wrong place.
  • Stock-still the issue where the camera motion of some NPCs in GrĂ¡na City, Khimut Lumber Army camp, and Calpheon Slum, was unnatural.
  • [Lahn] Fixed the issue where the cervix surface area looked awkward when equipping the Encarmine Outfit and the Loranne Bikini at the same time.
  • [Lahn] Fixed the effect where the dyed role of the Sanguine Petal Outfit looked different when zooming out from the character.
  • [Ranger] Fixed the issue where the heel surface area looked bad-mannered when equipping the Bloody Shoes.
  • [Witch] Fixed the issue where the dyed part of the Weenie Looney looked different when zooming out from the grapheme.
  • Fixed the issue where some buttons amongst the Dialogue buttons of Hexe Sanctuary's Crow Merchant and those of Shadow Shrine's Bacho Ladericcio were beingness displayed incorrectly.
    • Exchange UI was beingness displayed even though there is no Commutation function.
  • Fixed the issue where item and skill descriptions closed whenever you were attacked while your 'Hide UI When Attacked' setting was turned off.
  • Fixed the effect where the horse advent selected from Change Horse Appearance window was not retained.
  • Fixed the result where the mouse cursor was deactivated when opening the Black Spirit'due south Safe from the new menu.
  • Fixed the result where the location of the Quest Rewards window was unnatural for those quests that can exist completed immediately after accepting the quest, followed by a conversation.
  • Fixed the result where the new bill of fare's Recently Used bill of fare settings UI became invisible when it was opened on the right side of the screen.
  • Fixed the upshot where the Event button was beingness displayed on the new menu which appears by pressing the ESC key.
  • In the case the notification text of Lakiaro minigame is too long, the background paradigm volition now get longer also.
  • Fixed the issue where the message '[Phonation Chat] The microphone is not connected or there is a problem with the connectedness.' continuously popped upwardly when changing the Mic Volume from the Vocalisation Conversation Settings window by using the mouse, while the microphone was non continued.
  • Fixed the issue where the horse appearance selected from Modify Equus caballus Appearance window was not retained.
  • [Ninja] Fixed the issue where the shoulder area looked awkward when equipping the Petroglyph Outfit.
  • [Ninja] Fixed the result where information technology looked every bit if there was a hole in a certain area of the outfit when equipping the Yurei Outfit.
  • [Witch] Fixed the consequence where the breast area looked awkward when equipping the Purnado Outfit.
  • Fixed the issue where the text of the Ship Info window overlapped.
  • Fixed the effect where the LED Blitheness Effect clarification from Settings didn't have a line break and looked bad-mannered.
  • Fixed the issue where the message 'You must showtime select a mount' did not appear when requesting convenance without having selected a horse in the Stable'south Convenance Market.
  • Fixed the issue where the ship's skill name overflowed out of the screen.
  • Stock-still the issue where the Race Info UI did non appear when clicking on the Race Info icon at the peak of the screen.
  • Fixed the issue where the clarification text overflowed out of the UI background while transferring a ship.

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Source: https://www.gamerevolution.com/guides/609688-black-desert-online-the-great-expedition-update-patch-notes

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